‘The Runaway Dinosaur’ Flash 2.21 Recap
Warning: Our television series recaps contain spoilers of the episode being reviewed, as well as episodes leading up to it.
Sit, Barry. Sit.
This week’s trippy and heartwarming Flash has Barry trapped in a weird sort of purgatory where, to get out, he has to run. People from his past life are there, but they’re not exactly…..them (and their favourite thing to say is ‘sit, Barry. Sit.’), and Barry’s ardent about getting back to his world because he has to help his friends. But that’s just it—the people in this world want Barry to take a moment. They want Barry to sit.
An ultimatum is offered: Barry can either say in the strange world he’s been thrust into following his disappearance, or he can stay. If he stays and catches the blur that’s zooming (haha) around the city, he’ll (theoretically) get his powers back. But first, he has to sit.
Meanwhile, back at Star Labs, the reanimation of the particle accelerator has reanimated some of the dead metahumans in Star Labs’s morgue (yeah, that’s interesting, wonder what’s going on down there?!), causing a Girder to go on a zombie rampage around the city. Granted, this is just an undertone to what’s really happening throughout the rest of the episode: the focus is, of course, on bringing Barry back to them, and in an offhanded way, Girder helps with that.
Sit, Barry. Sit.
This phrase pops up often in this week’s episode of Flash, and it holds more meaning than just ‘have a seat, Barry Allen.’ In contrast to the oft-uttered ‘Run, Barry! Run!’, it’s a request to Barry to take it slow every once in a while. Sit down, Barry Allen. You can’t fix all of the world’s problems. But Barry only seems to truly heed this advice when it’s requested of him by someone incredibly influential to his entire storyline on Flash–his mother. And it’s a huge turning point, not only on the episode but also in Barry’s continuing character development. The title of the episode comes from a beautiful interaction with his mom.
And it’s only once Barry sits down for a little bit that he is able to get his speed back.
Cisco’s role continues to expand as he becomes an increasingly important part of Team Flash, using his ability to vibe to help locate Barry. His first attempt is fruitless, as Barry realizes that going back to his friends without his powers isn’t going to help them in the long run, but when they try it again, Iris goes in. And she’s the one who is able to draw Barry out.
Of course, Cisco—not one for drawn-out introductions—happily/fearfully utters: “I’m so glad you’re back because we’re about to die!”, and Barry is quick to spring into action to save his friends, and later, to draw Jesse out of her ‘Barry-like’ coma. Reunited with his friends and his family, all seems right in Flash for the moment, including a tender moment between Barry and Iris. As we near the end of the season, we’re heading into an introduction for both Wally and Jesse; the next two episodes are key to discovering who they really are. But if there’s anything this show has taught us, it’s that happy moments are short-lived. Be prepared, Flash-fans: we’re definitely in for a wild ride.